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- #AIR STRIKE 3D SYSTEM REQUIREMENTS MAC OS#
- #AIR STRIKE 3D SYSTEM REQUIREMENTS SOFTWARE#
- #AIR STRIKE 3D SYSTEM REQUIREMENTS PC#
- #AIR STRIKE 3D SYSTEM REQUIREMENTS WINDOWS#
The basic design of the game involves distinct individual levels in which the player character, Kurt Hectic, must infiltrate a "Minecrawler", fight his way through an array of enemies, tackle some rudimentary puzzles, and reach the control centre, where he must then eliminate the pilot in a boss fight.

It also features several minigames, and allows the player to enter first-person mode at any time they wish so as to use their sniper weapon. įor the most part, MDK is a run-and-gun third-person shooter. In 2007, Interplay announced a third game was planned, but it was never made.
#AIR STRIKE 3D SYSTEM REQUIREMENTS WINDOWS#
MDK2 was published for Windows and the Dreamcast in 2000, and for the PlayStation 2 (as MDK 2: Armageddon) in 2001.

However, he was already developing Giants: Citizen Kabuto, and so BioWare was hired to develop the game.

The game was a commercial success, and Interplay approached Bruty to work on a sequel immediately. The most often repeated criticisms were that the game was too short and the story was weak. MDK received generally positive reviews, with critics praising the gameplay, the level design, the sardonic sense of humor, the game's technical accomplishments and, in particular, the use of sniper mode. The game's original system requirements were a 60 MHz Pentium, 16 MB of RAM, 17MB of hard drive storage, an SVGA compatible video card, and a Sound Blaster or equivalent sound card. They also worked to ensure the game ran at a minimum of 30 fps at all times on all machines. Additionally, when in sniper mode, the player has the ability to zoom up to 100x, but the developers chose not to employ any of the standard solutions to pop-up, such as clipping or fogging.
#AIR STRIKE 3D SYSTEM REQUIREMENTS PC#
As the developers were attempting things never before seen in a PC game, they had to write their own programming language from scratch.
#AIR STRIKE 3D SYSTEM REQUIREMENTS SOFTWARE#
Fluke Hawkins, and a robotic two-legged/four-armed dog named Bones, Kurt must infiltrate each Minecrawler, and fight his way to the pilot, whom he must then kill before returning to Hawkins' in-orbit space station, the Jim Dandy.Ĭonceived and co- designed by Nick Bruty, MDK was Shiny's first PC game, and was notable for using software rendering, requiring a Pentium or equivalent microprocessor, rather than necessitating any GPU enhancements, despite its large 3D levels and complex polygonal enemies. Aided by his boss, the possibly insane inventor and scientist Dr. These Minecrawlers are removing all of earth's natural resources, and crushing any people and cities that get in their way. The game tells the story of Kurt Hectic, a janitor who reluctantly must attempt to save Earth from an alien invasion of gigantic strip mining city-sized vehicles named "Minecrawlers". The game was released on GOG.com in September 2008, and on Steam in September 2009. The Windows version was released in May 1997, and the PlayStation version in November. It was published on all systems by PIE in North America, with Shiny Entertainment publishing it themselves in Europe.
#AIR STRIKE 3D SYSTEM REQUIREMENTS MAC OS#
It was ported to Mac OS by Shokwave, and to the PlayStation by Neversoft. MDK is a 1997 third-person shooter video game developed by Shiny Entertainment for Microsoft Windows.
